var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }(d == 1) ? status++ : status--;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.forceStartQuest(34485, "freed");
            cm.addNumberForQuestInfo(34474, "fin", 1);
            cm.setNumberForQuestInfo(34474, "type", 2);
            cm.dispose();
            cm.warp(940200415, 2, false)
        }
    }
};